Especially - API Documentation
A global variable.
Documentation
A global variable.
Determines whether the GL_COLOR_BUFFER_BIT and GL_DEPTH_BUFFER_BIT are cleared before drawing a new frame. If it is not cleared the old position of a moving object is not deleted nor redrawn. The new picture is simply drawn on top of the old one. Looks pretty messy but works nice for graphs. Just play around with it if you do not understand. Default is false.
- Parameters:
- - ESv_leavebuffer [bool]
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